Pocket Messiah
A downloadable game for Windows
You are stranded on an island, at the mercy of a toy called the Pocket Messiah. It provides you with food and salvage from the ocean, under one condition: you must use it all to build a ship. Can you keep your Messiah happy and yourself alive?
Beware: Prototype!
Please note that this is an early prototype, so except the game to be unoptimized and buggy. Do your best to ignore any issues of that nature and focus on the core gameplay concept! Right now, it's vital for me to receive feedback on the general gameplay loop, if it's even remotely fun to play in its unfinished state!
Giving Feedback
To give feedback, please join my Discord server. There is a #pocket-messiah channel at the top where you can provide feedback on the core gameplay loop and report any bugs you stumbled across. I hope to see you there!
Controls
Key | Action |
WASD | Move |
Mouse | Look Around |
Left Shift | Sprint |
Space | Jump |
E | Interact |
Tab | Toggle Inventory |
C | Toggle Crafting Menu |
Left Mouse | Use Current Item in Hotbar |
X | Drop Last Item in Water |
Y | Drop All Items in Water |
Escape | Pause Game |
Copyright Notices
Pocket Messiah uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
Unreal® Engine, Copyright 1998 - 2022, Epic Games, Inc. All rights reserved.
Status | Prototype |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | TheCreator |
Genre | Survival |
Made with | Unreal Engine |
Tags | Atmospheric, Roguelite |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Install instructions
- Download and extract .zip
- Open the extracted folder and click "PocketMessiah.exe"
- There might be a warning that it's an unrecognized app, ignore that. There are no viruses in there, just spaghetti code.
Comments
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very cool game with cool giraffe i approve
I'm sorry to report that I was unable to properly test this. It kept resetting to morning before I could make any progress, without advancing the days. I think maybe my stamina was running down to 0. But I was doing my best, so maybe you just need to reduce the rate that the stamina depletes and then it will be more ready for testing. Keep in mind that the player doesn't immediately know what to do, like you do. It takes time to look around and figure things out. I could barely get an axe crafted before it reset and I had to start over.
I do think this could be fun, though. It looks like a perfect format for a new innovative story to be told, like how Portal turned a FPS game into a story-driven puzzler. I can imagine the pocket messiah might be your friend at first and then become gradually more abusive in a liminal-horror sort of way.
It's too early to call this general idea a winner or a loser for me. I think you might need to make the first steps of it filled in a little more before committing or abandoning it.
Thank you very much for your feedback! I will issue a patch asap which fixes the most glaring technical issues that some have reported and adds some in-game hints so people know what to do.